A story in every pixel.
Working with cutting edge technology at GoldFire Studios has afforded me the opportunity to share what I've learned with the community by speaking at development conferences all over the country. I was thrilled to have the opportunity to take those lesson overseas when I spoke at the incredible Nordic.js
Development began on CasinoRPG way back in the fall of 2012 with the goal of creating a truly cross-platform gaming experience. We focused on browsers because we were (and still are) believers in the power of the open web. Our Kickstarter re-emphasized this cross-platform future with stated goals of releases
The current incarnation of the GoldFire Network was released just about 5 years ago. Since then, our studio has undergone significant change, expanding our portfolio of products and growing our team from one to five. The web itself has also seen an incredible transformation as it comes ever closer to
UPDATE: After speaking with CloudFlare's CTO, I've been informed that they don't cache audio files (even static ones) by default. I'm in the process of re-doing the large file test and will update the results accordingly. UPDATE 2: The charts for the large file tests have been updated and CloudFlare
I've always had a fascination with startup offices. Creating the right environment that props up your unique culture is vital to long-term success. Not only is it important for the creative process, but also for the competitive market of tech hiring. Being a bootstrapped startup, our first two offices were
We've become somewhat obsessed with squeezing every last bit of performance out of our HTML5 MMORPG, but up until recently, we hadn't put much thought outside of our own code. Since CasinoRPG is a rather large-scale HTML5 game, it has considerably more resources than your typical webpage. We are talking